PRESS PAGE

Official digest of essential information about Entropia
to assist you in creating articles and reviews.
Brief info about Entropia
Name: Entropia
Genre: Midcore tactical FPS
Engine: Unreal Engine 5
Platforms: PC (Steam)
Release date: Pre-Alpha is live

Developer: June Folks
Publisher: June Folks (yeah, we are indie)

Planned price: $20; regional prices will be applied

System requirements: here
Controls: mouse & keyboard
Logo & Icon:

Overview
Getting shooters back on the right track—just as gamers want.

Entropia is an original tactical first-person shooter featuring brutal battles in a fully destructible environment. Victory comes to the one who adapts, organizes and is unafraid to experiment.

Interactive environments and an immersive world with dozens of mechanics and features make Entropia a fresh impetus for experienced gamers, and the down-to-earth open development is finally shifting the industry's focus to what players want.
Close Quarters Battle (бой на ближней дистации)

Key features
Weapons
Weapons are the very essence of any shooter, and Entropia claims to be among the games with the best gunplay.
When creating weapons, we rely on real blueprints and photos, carefully stylizing models with attention to every detail. We fine-tune recoil and animations to make the weapons look and feel truly awesome!

We plan to introduce over 150 unique weapons, both classic and obscure. Furthermore, we’ll gradually add weapons for two factions, and after release, we’ll roll out even more factions and weapon branches. There will definitely be plenty to explore and choose from!
Plausibility and tactics
Entropia refers to real life: from atmosphere of maps to proper camouflage, gear and equipment, and от колорита локаций до правильных камуфляжей, снаряжения и character behavior. We pay attention to stress factor and fatigue for the sake of high immersion in the game action. We're also working on one of the most responsive movement system—so you can control your every move: from tactical left-shoulder shooting to parkour, multiple prone positions and the 360° movement capabilities.
Interactive environments
Highly interactive environments unlock your tactical potential: destroy and move objects to create cover or obstacles. Blow up buildings to dislodge enemies from their positions, build barricades, and set traps — experience complete freedom of action!
Class system
Entropia features a unique class system with five familiar classes: Assaulter, Heavy Gunner, Medic, Techman, and Recon, each with three specializations. In total, the game offers 15 sub-classes.

This system quickly familiarizes you with varied gameplay and lets you compete against even seasoned players, prioritizing skill over progression. You'll smoothly learn all the features of Entropia, and before long, unlock the Trooper—a sixth class with full customization options!

Each class is a character with their own backstory, motivations, unique voiceovers and relationships!
Game modes
We are planning 4 modes, two of which are ready now, with the remaining two to be announced later.
Raid—an asymmetrical tactical CQB mode with teams of attackers and defenders. Along with classic attack and defense, and a limited number of reinforcements, players will need to react quickly to special circumstances.
Combat—a light modification of the classic TDM, where each team fights for dominance, defeating the enemy forces by any means necessary.
■ [Secret]
■ [Secret]
Maps
The maps in Entropia are deeply tied to the game's universe. You’ll immerse yourself in the atmosphere of post-Soviet industrial cities, experience the echoes of Europe’s once-idyllic green meadows, and find yourself on the fading shores of America. Each region carries its own story, one that the player must experience firsthand.
Vehicles
Functional vehicles are part of the long-term development and scaling plan for Entropia, but we are already working on the ability to use the weapons of some disabled vehicles in the locations.
Close Quarters Battle (бой на ближней дистации)

Lore and setting
What is Entropia?
Entropy is a measure of disorder and uncertainty within a system. While the term is often used across various scientific fields, we embrace it metaphorically, reflecting the impermanence of the world and the shift from relative order to all-encompassing chaos.

Entropia will depict a realistic world collapsing like a house of cards. For some, this destruction brings profound sorrow, while for others, it marks a new beginning. Whether you choose to resist entropy or align with the forces of chaos — the choice is yours.
World of Entropia
The world of Entropia unfolds in an alternate reality, where the World War III took on a very different shape from what we might imagine.

After the bloody end of the Cold War, American hegemony set out to build a new world. This world seemed idyllic—conflict gave way to harmony and cooperation for the prosperity of all humankind: nations abandoned nuclear weapons, engineers embarked on incredible projects, and ordinary people began to truly live. But this was a unipolar world, and the smoldering embers of old rivalries began to ignite once more. With each new crisis, whether a large-scale disaster or an act of terrorism, tensions between the leading power and its allies grew sharper. When political debates reached a deadlock and the planet faced several major upheavals, instability gripped the world again. This instability's name—Entropia.
Close Quarters Battle (бой на ближней дистации)

Our team and mission
We are June Folks—a team of gamer enthusiasts with a vision for the truly brutal shooter. The current crisis in quality games drove us to create Entropia: same old cash-grab formula, watered down for the masses, stuffed with corporate agendas and politics — enough, now it’s time for a shooter that players want, not companies and publishers.

Entropia will break the mold with its gameplay, story, and approach to development. We’ll prove that a solid shooter is possible without managers and inflated budgets. We don’t need managers and sensitivity advisors; we are independent. June Folks and the gaming community are one and the same.

After-launch plans
Chain of major story events
Entropia is not just a standalone game; it’s part of a larger lore. Once the content and mechanics needed for a full launch are complete, we aim to start revealing the story behind the game. You’ll uncover the origins of factions and characters, their histories and conflicts, and even have the chance to be a part of some of them.
New content
The wide range of customization options clearly opens up vast opportunities for expanding gameplay: new weapons, gadgets, modifications, and gear. Plus, new regions and locations within them. Beyond individual story-driven events, we aim to introduce new factions with their own weapon branches and customization. Stay tuned!
New game
Entropia is a big step for us, but it’s only the beginning for the universe we want to build. After release, we plan to begin work on the next game, which will continue this story.
Close Quarters Battle (бой на ближней дистации)

Contacts
Thank you for your interest in Entropia! We hope this information has given you a better sense of the game. If you have any questions or suggestions, feel free to reach out via email or Discord—we’ll do our best to respond as soon as possible!

E-mail for press inquiries: press@entropiathegame.com
E-mail for suggestions and offers: info@entropiathegame.com
Invitation to our Discord: https://entropiathegame.com/discord
Close Quarters Battle (бой на ближней дистации)

Videos
Pre-Alpha Trailer
Announcement Teaser
Destruction Demo
Screenshots